For the master project I find it important to make a game in which my future knowledge about heads-up-displays can be tested. For this I have selected a subject on which to create a game. Because I want to work in the serious game business I have chosen for a game in which I can implement a serious game aspect. I am working together with a team on a game about the crusades. In this game I will implement knowledge about the crusades, through this people will have gained knowledge about the crusades when playing the game.
HUD Examples
Journey, a third person 3D platformer. This game doesn't need a HUD, because they implemented all the necessary information in the game world itself. The cape shows the magic level and live. A white glow at a corner of the screen shows the position of possible other players.
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